txt_file "Chars\TemplateCharacters\MinifigTemplate_standard"



//------------------------------------------------------------------------
// Character Specific Properties
//------------------------------------------------------------------------



//------------------------------------------------------------------------
// Character Abilities
//------------------------------------------------------------------------
Ability "Dodge"
Ability "Twirl"
Ability "Wall_Jump"
Ability "DodgeAbility"
Ability "DestroyModeDonnaTroy"
Ability "SuperSenseClimbing"
Ability "CanUseCosmicTreadmill"
Ability "Cheetah_TargetedLunge"
Ability "MinifigPhoneCameraRed"

//------------------------------------------------------------------------
// Character Attributes
//------------------------------------------------------------------------

//------------------------------------------------------------------------
// Player Items
//------------------------------------------------------------------------
clear_default_items
//------------------------------------------------------------------------
// Extra flags that should get turned into an ability at some point
//------------------------------------------------------------------------
UseRunStopAnim
UseRunTurnAnims

//------------------------------------------------------------------------
// SFX
//------------------------------------------------------------------------
action_sfx fight1 punch_hit_char Chr_ReverseFlash_Punches
action_sfx fight2 punch_hit_char Chr_ReverseFlash_Punches
action_sfx fight3 punch_hit_char Chr_ReverseFlash_Punches
action_sfx fight4 punch_hit_char Chr_ReverseFlash_Punches
action_sfx fight5 punch_hit_char Chr_ReverseFlash_Punches

Ability "AudioReactionDataSuperwomanVOX"

//------------------------------------------------------------------------
// VFX
//------------------------------------------------------------------------
vfxlevel_override "VFX_LexLuthorSuperSuit"

Ability "LexLuthorSS_SlamOverrides"
Ability "LexLuthorSS_PunchHitOverrides"
Ability "LexLuthorSS_BoltDeflect_Override"

//------------------------------------------------------------------------
// MISC
//------------------------------------------------------------------------
moving_icon_start
    action "Icon_Idle_Fast"
	cameraOffset x 0.0 y 0.02 z -0.05
moving_icon_end

Ability "CharacterFileCharHeightAbility" ( OffsetX = 0.04, OffsetY = -0.02, OffsetZ = 0.0, CharHeight = 0.44, ZoomMultiplier = 1.1 )
Ability "CharInstToTextureSuppressIdle2"
Ability "CharInstToTextureSuppressIdle3"
Ability "CharInstToTextureSuppressIdle4"

